We’re excited to introduce custom pivot points, a powerful new feature for creators to add more realism and precision to your 3D presentations.
You can now edit the origin position and rotation pivot point of your 3D models, making it easier to create animations like opening doors, moving robotic arms, or spinning objects. This feature gives you greater control over how your models move, scale, and rotate.
How to use Pivot Points
- Click on an object in your Jig.
- Open the Object Properties panel on the right-hand side.
- Click Change Pivot.
- Click and drag the pivot in the viewport using your mouse, or use numerical input to set the origin position (x, y, z coordinates) more precisely.
- You can also adjust the rotational pivot origin with the rotate gizmo or numerical input
- Once finished, click Save to apply your changes.
You can also revert the pivot origin to its original imported state at any time.
Interactive demo
Ensure you have updated your app to the latest version at our downloads page, or visiting the AppStore on your device.